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実装
Storyboard
ViewModel
import RxSwift
import RxCocoa
protocol HomeViewModelInputs: AnyObject {
var textFieldInput1: PublishRelay<String> { get }
var textFieldInput2: PublishRelay<String> { get }
var textFieldInput3: PublishRelay<String> { get }
}
protocol HomeViewModelOutputs: AnyObject {
var phoneNumber1: Driver<String> { get }
var phoneNumber2: Driver<String> { get }
var phoneNumber3: Driver<String> { get }
var sendCodeEnabled: Driver<Bool> { get }
}
protocol HomeViewModelType: AnyObject {
var inputs: HomeViewModelInputs { get }
var outputs: HomeViewModelOutputs { get }
}
class HomeViewModel: HomeViewModelType, HomeViewModelInputs, HomeViewModelOutputs {
// MARK: - Input Sources
var textFieldInput1 = PublishRelay<String>()
var textFieldInput2 = PublishRelay<String>()
var textFieldInput3 = PublishRelay<String>()
// MARK: - Output Sources
var phoneNumber1: Driver<String>
var phoneNumber2: Driver<String>
var phoneNumber3: Driver<String>
var sendCodeEnabled: Driver<Bool>
var inputs: HomeViewModelInputs { return self }
var outputs: HomeViewModelOutputs { return self }
// MARK: - Properties
private var _textFieldInput1 = BehaviorRelay<String>(value: "")
private var _textFieldInput2 = BehaviorRelay<String>(value: "")
private var _textFieldInput3 = BehaviorRelay<String>(value: "")
private var _totalPhoneNumberInput = BehaviorRelay<Int>(value: 0)
private var previousText1 = ""
private var previousText2 = ""
private var previousText3 = ""
private static let phoneNumber1MinimumInput = 5
private static let phoneNumber2MinimumInput = 4
private static let phoneNumber3MinimumInput = 4
private static let minimumPhoneNumberCount = 11
private var _sendCodeEnabled = BehaviorRelay<Bool>(value: false)
private let disposeBag = DisposeBag()
init() {
phoneNumber1 = _textFieldInput1
.asDriver(onErrorJustReturn: "")
phoneNumber2 = _textFieldInput2
.asDriver(onErrorJustReturn: "")
phoneNumber3 = _textFieldInput3
.asDriver(onErrorJustReturn: "")
sendCodeEnabled = _sendCodeEnabled
.distinctUntilChanged()
.asDriver(onErrorJustReturn: false)
// 一番目のTextFieldの入力値を受け取って処理を行う
textFieldInput1
.map { [weak self] textFieldInput1 in
guard let self else { return "" }
if textFieldInput1.allSatisfy({ $0.isNumber }) && textFieldInput1.count <= HomeViewModel.phoneNumber1MinimumInput {
self.previousText1 = textFieldInput1
}
return self.previousText1
}
.bind(to: _textFieldInput1)
.disposed(by: disposeBag)
// 二番目のTextFieldの入力値を受け取って処理を行う
textFieldInput2
.map { [weak self] textFieldInput2 in
guard let self else { return "" }
if textFieldInput2.allSatisfy({ $0.isNumber }) && textFieldInput2.count <= HomeViewModel.phoneNumber2MinimumInput {
self.previousText2 = textFieldInput2
}
return self.previousText2
}
.bind(to: _textFieldInput2)
.disposed(by: disposeBag)
// 三番目のTextFieldの入力値を受け取って処理を行う
textFieldInput3
.map { [weak self] textFieldInput3 in
guard let self else { return "" }
if textFieldInput3.allSatisfy({ $0.isNumber }) && textFieldInput3.count <= HomeViewModel.phoneNumber3MinimumInput {
self.previousText3 = textFieldInput3
}
return self.previousText3
}
.bind(to: _textFieldInput3)
.disposed(by: disposeBag)
// 全てのTextFieldの入力数を合計する
Observable.combineLatest(
_textFieldInput1,
_textFieldInput2,
_textFieldInput3
)
.map { (textFieldInput1, textFieldInput2, textFieldInput3) in
return textFieldInput1.count + textFieldInput2.count + textFieldInput3.count
}
.bind(to: _totalPhoneNumberInput)
.disposed(by: disposeBag)
// 合計が最低入力数より上回っていればボタンを押せるようにする
_totalPhoneNumberInput
.map { totalInputCount in
return totalInputCount >= HomeViewModel.minimumPhoneNumberCount
}
.bind(to: _sendCodeEnabled)
.disposed(by: disposeBag)
sendCodeEnabled = _sendCodeEnabled
.distinctUntilChanged()
.asDriver(onErrorJustReturn: false)
}
}
ViewController
import UIKit
import RxSwift
import RxCocoa
final class HomeViewController: UIViewController {
// MARK: - Properties
@IBOutlet private weak var firstTextField: UITextField!
@IBOutlet private weak var secondTextField: UITextField!
@IBOutlet private weak var thirdTextField: UITextField!
@IBOutlet private weak var sendCodeButton: DesignableButton!
private let viewModel = HomeViewModel()
private let disposeBag = DisposeBag()
// MARK: - View Life Cycle
override func viewDidLoad() {
super.viewDidLoad()
bind()
}
private func showAlertView() {
let alert = UIAlertController(title: "Success", message: "Your PhoneNumber was sent successfully!", preferredStyle: .alert)
let ok = UIAlertAction(title: "OK", style: .default, handler: { (action) -> Void in
print("OK Tapped")
})
alert.addAction(ok)
self.present(alert, animated: true, completion: nil)
}
}
// MARK: - Bind
private extension HomeViewController {
func bind() {
// 一番目のTextFieldの入力値をViewModelに流す
firstTextField.rx.text.orEmpty
.bind(to: viewModel.inputs.textFieldInput1)
.disposed(by: disposeBag)
// 二番目のTextFieldの入力値をViewModelに流す
secondTextField.rx.text.orEmpty
.bind(to: viewModel.inputs.textFieldInput2)
.disposed(by: disposeBag)
// 三番目のTextFieldの入力値をViewModelに流す
thirdTextField.rx.text.orEmpty
.bind(to: viewModel.inputs.textFieldInput3)
.disposed(by: disposeBag)
// ViewModelで処理された一番目の入力値をTextFieldに返す
viewModel.outputs.phoneNumber1
.drive(firstTextField.rx.text)
.disposed(by: disposeBag)
// ViewModelで処理された二番目の入力値をTextFieldに返す
viewModel.outputs.phoneNumber2
.drive(secondTextField.rx.text)
.disposed(by: disposeBag)
// ViewModelで処理された三番目の入力値をTextFieldに返す
viewModel.outputs.phoneNumber3
.drive(thirdTextField.rx.text)
.disposed(by: disposeBag)
// ボタンの押せる/押せないを制御する(合わせて色も変える)
viewModel.outputs.sendCodeEnabled
.drive(onNext: { [weak self] sendCodeEnabled in
self?.sendCodeButton.isEnabled = sendCodeEnabled
self?.sendCodeButton.backgroundColor = sendCodeEnabled ? .systemIndigo : .lightGray
})
.disposed(by: disposeBag)
// ボタンがタップされた時にAlertViewを表示する
sendCodeButton.rx.tap.asSignal()
.emit(onNext: { [weak self] in
self?.showAlertView()
})
.disposed(by: disposeBag)
}
}
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